
test
A basic MCP (Minecraft Protocol) server implementation
Repository Info
About This Server
A basic MCP (Minecraft Protocol) server implementation
Model Context Protocol (MCP) - This server can be integrated with AI applications to provide additional context and capabilities, enabling enhanced AI interactions and functionality.
Documentation
Basic Minecraft Protocol (MCP) Server
A simple implementation of a Minecraft Protocol server in Python. This server implements the basic handshake and status response protocol, allowing Minecraft clients to detect the server in the server list.
Features
- Basic MCP protocol implementation
- Handshake packet processing
- Server status response
- Simple client disconnect handling
- Multi-threaded client handling
Requirements
No external dependencies are required for the basic implementation. The server uses standard Python libraries:
- socket
- json
- struct
- threading
- time
- logging
Usage
-
Clone the repository:
git clone git@github.com:cs-flytbase/test.git cd test -
Make the script executable (Linux/Mac):
chmod +x main.py -
Run the server:
python main.py -
The server will start listening on the default Minecraft port (25565).
-
You can connect to the server using a Minecraft client by adding a server with the address of the machine running the script.
Configuration
You can modify the following variables in the script to customize your server:
HOST: The address to bind to (default: '0.0.0.0', all interfaces)PORT: The port to listen on (default: 25565)MAX_PLAYERS: Maximum number of players (default: 20)SERVER_NAME: The name of your server (default: "Basic MCP Server")SERVER_VERSION: Minecraft version (default: "1.19.4")PROTOCOL_VERSION: Protocol version (default: 762 for 1.19.4)
Limitations
This is a very basic implementation and has the following limitations:
- Only implements the handshake and status response packets
- Does not handle full login sequence
- Does not implement gameplay
- Limited error handling
- No encryption
Future Enhancements
Future versions could include:
- Full login sequence
- Player data handling
- World data loading/saving
- Entity management
- Block interactions
- Chat system
License
This project is released as open source. Feel free to use and modify it as needed.
Quick Start
Clone the repository
git clone https://github.com/cs-flytbase/testInstall dependencies
cd test
npm installFollow the documentation
Check the repository's README.md file for specific installation and usage instructions.
Repository Details
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