simulanis-dev-yokesh-j
MCP Serversimulanis-dev-yokesh-jpublic

unity mcp cursor

一个用于在 Unity 和 Cursor IDE 之间实现实时通信的 Unity 工具包。

Repository Info

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C#
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License

About This Server

一个用于在 Unity 和 Cursor IDE 之间实现实时通信的 Unity 工具包。

Model Context Protocol (MCP) - This server can be integrated with AI applications to provide additional context and capabilities, enabling enhanced AI interactions and functionality.

Documentation

Unity MCP Cursor Integration

A Unity package that enables integration between Unity and Cursor IDE using the Model Context Protocol (MCP). This package allows Cursor IDE to interact with Unity in real-time, providing enhanced development capabilities.

Features

  • Real-time communication between Unity and Cursor IDE
  • WebSocket server implementation for Unity
  • Editor window for server control
  • MCP protocol implementation
  • TypeScript plugin for Cursor IDE

Installation

Unity Package

  1. Open Unity Package Manager
  2. Click the "+" button
  3. Select "Add package from disk"
  4. Navigate to the Packages/com.ff.mcp-cursor directory
  5. Select the package.json file

Cursor Plugin

  1. Install the plugin through Cursor's plugin marketplace
  2. Enable the plugin in Cursor's settings

Project Structure

Cursor Plugin/
├── Packages/
│   └── com.ff.mcp-cursor/
│       ├── Runtime/
│       │   └── Scripts/
│       │       └── MCPServer.cs
│       ├── Editor/
│       │   └── MCPServerWindow.cs
│       ├── Samples/
│       │   └── ExampleScene/
│       ├── package.json
│       ├── CHANGELOG.md
│       └── LICENSE.md
├── CursorPlugin/
│   ├── src/
│   │   ├── index.ts
│   │   └── mcp/
│   │       └── protocol.ts
│   ├── package.json
│   └── tsconfig.json
├── Documentation/
│   ├── installation.md
│   └── usage.md
├── TestProject/
│   └── Assets/
│       └── Scripts/
│           └── TestSceneManager.cs
├── README.md
├── CHANGELOG.md
└── LICENSE.md

Usage

  1. Open Unity and import the package
  2. Open the MCP Server window (Window > MCP Server)
  3. Start the server
  4. In Cursor IDE, the plugin will automatically connect to Unity
  5. Use the MCP protocol to interact with Unity

Development

Unity Package

  • Runtime scripts are in Packages/com.ff.mcp-cursor/Runtime/Scripts
  • Editor scripts are in Packages/com.ff.mcp-cursor/Editor
  • Example scenes are in Packages/com.ff.mcp-cursor/Samples

Cursor Plugin

  • Source code is in CursorPlugin/src
  • Build output is in CursorPlugin/dist

Contributing

  1. Fork the repository
  2. Create a feature branch
  3. Make your changes
  4. Submit a pull request

License

This project is licensed under the MIT License - see the LICENSE.md file for details.

Version History

See CHANGELOG.md for version history and changes.

Quick Start

1

Clone the repository

git clone https://github.com/simulanis-dev-yokesh-j/unity-mcp-cursor
2

Install dependencies

cd unity-mcp-cursor
npm install
3

Follow the documentation

Check the repository's README.md file for specific installation and usage instructions.

Repository Details

Ownersimulanis-dev-yokesh-j
Repounity-mcp-cursor
LanguageC#
License-
Last fetched8/10/2025

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